

You can specialize in physical damage ("needle" weapons), or make up for a lack of magic on the rest of your team with lightning, spark, etc. A bit of MAG, and Bullet's Cards with certain weapons, and they get very powerful. If you don't mind maneuvering the boxer a lot more, they could also be a nasty damage dealer, instead. You only have to manage them with enemies that can 1-shot them, freeze them, slow them a lot, or evade their hits. They don't need to be managed individually as often as most other short-range builds. The healing is super fast with that setup, so these tank types are very hard to kill, as long as they can land hits. Here's what I'd recommend for a newer player:Ģ Boxer options: Your boxer could be a tank, with lots of HP, fast non-magic gloves ("Mach" and "Sonic" stuff), a Black Crystal for defense, and a Vampire Card for healing (it heals you a tiny bit every time you land a hit).

Been a while since I played, but I don't think it's been updated since then. After that, you worry about what stats will make those better, as it varies. You generally specialize in certain weapons and compos, for different setups you want to try. Have you looked at the suggested builds in the wiki, and other guides in general? You don't start with stats. So don't get too frustrated if you mess up your stats, or aren't great at using that kind of team your first time.

Nothing wrong with that setup! This game is partly about trying out builds.
